Fray | Champions of the Every-Verse | Preview Series #4
Today in the Fray: Champions of the Every-Verse preview series, we are going to take a look at item cards. Over the next week, we will be showing off the item cards, the amazing artwork and their effects in game. A deck of 60 item cards, consisting of 15 unique items will be one of the many components of the game. We had a lot of fun with these cards. First off, the artwork is fantastic. We picked pieces of equipment that the champions would have brought with them to the arena rather than just generic items.
We will be releasing 1 or 2 of the items each day over the course of the next week, to get a better look at them and see their in game effects.
Follow us on Facebook, Twitter or Instagram to see them right away.
Fray: Champions of the Every-Verse is an skirmish combat game, where you as a player choose your Champion form across different fictions and histories to pit in combat against your opponent. Using a dice system to generate combat resources, the choice on how to manage them belongs to you. A series of standard abilities are available to every champion, as well as a series of abilities unique to each champion, and a one per match ability.
The enigmatic Watchers, who have plucked the Champions from across all of time and space, have also made available a series of powerful items to aid their champions. Fate, however, is fickle and in order to take advantage of these items, a champion must secure them. In game this is represented by a Loot Token that grants any player with a champion within 3 squares an item card each round, but then the token is scattered before the round’s end.
These powerful items are made available to you in order to buff your own champions, debuff your opponent, or change the fates. Each player begins the match with a handful of these items, and there is an opportunity every round to acquire another. A pile of loot roams the battlefield along with the champions, and you will definitely want to keep close enough to gain more cards as the game goes on.
The item cards in Fray: Champions of the Every-Verse are one use only and take the form of either an instant which can be played at any time in response to the situation in the game, or during the item phase, giving a bonus or penalty to the next occurrence of an event.
In this example, we used Sheriff West’s gun as an item card allowing you to reroll damage. Let’s face it, big guns seem offensive and we thought it fit the theme perfectly. Besides, the artwork for Sheriff West really showcases the revolver, and we were happy to be able to showcase it even more.
Make sure to keep an eye on our social media accounts over the next week as we feature the item cards to give a better look at each of them and what they do, and keep checking on the blog as we continue the preview series leading up to the Kickstarter in a few weeks!